🧲 Primary Maths & Science Games · Grade 2 science · Magnets
Magnets for Kids: Pick Up, Find the Poles, Push and Pull, Compass
The most common belief is that magnets attract all metals, but only iron and steel are pulled in; copper and aluminium are not. A magnet is strongest at its ends, like poles repel and unlike poles attract, and a compass needle is a tiny magnet itself.
- Free, no sign-up
- Ad-free play area
- Tablet friendly
- Parent mode
- A4 worksheet
- 5 levels
How to play
- Pick up: drag the magnet onto things; iron things are pulled in and move with it. Choose paper, glass or wood below to try through them, flip the magnet or put things back.
- Poles: dip it in clips and count, then tick Break in two. Two magnets: flip and push to see attract or repel. Compass: drag, flip and turn the magnet and watch the needle, with optional small compasses.
- Levels: what magnets attract, the two poles, like poles repel, the compass, and attracting through things.
Curriculum unit
Primary science, grade 2: what magnets attract, attracting through things, the two poles, how poles push and pull, and making a compass (Jiaoke science, grade 2 volume 2, unit 1).
For parents and teachers
Only a classroom bar magnet is simulated. Mistakes are grouped as "all metals are attracted", missing iron things, where and how many poles, like and unlike poles, compasses near magnets, attracting through things and distance. Remind children to keep magnets away from phones, cards and watches.